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Old Mar 05, 2008, 04:03 PM // 16:03   #41
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i think enxa's on to something.
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Old Mar 05, 2008, 04:11 PM // 16:11   #42
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Quote:
Originally Posted by Zahr Dalsk
A common misconception. RPG is a roleplaying game. If customization and character building define roleplaying games, then CoD4 for example is a roleplaying game... but the only RPG in CoD4 is the Rocket Propelled Grenade :P
Then what defines an RPG? Based on what you said earlier it was dialog and storyline. That would make King's Quest, Space Quest, and Quest for Glory all RPG's - but they're defined far and wide as "Adventure games." They could be labeled "role-playing" since you're playing as someone else, but if that's the case than CoD4 is an RPG.

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Originally Posted by WinterSnowblind
The game identifies itself as an MMO.
That's not ANet saying that, which is part of the problem.
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Old Mar 05, 2008, 04:29 PM // 16:29   #43
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All video game communities are as bad as each other. They all share the one same fatal flaw afterall.
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Old Mar 05, 2008, 04:34 PM // 16:34   #44
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Quote:
Originally Posted by Eldin
One would normally think that Guild Wars would have all the jerks because it's free, and lots of jerks are too cheap/are 7 years old and cannot pay for a subscription.

Apparently that's not the case. Perhaps these are the kind of jerk who think a game that has a fee = awesome making them "awesome". Also, WoW is famous so it has naturally drawn more people in general.

Despite not really being any different from any other MMORPG (in terms of what audience it appeals to), I've found a lot more adults on Guild Wars than teenagers. Once again, perhaps all those immature teenagers who think WoW is awesome just because it has its name everywhere went there?

Then again I'm a teenager. Immature? No.
this is very true... and this is why I love it.... guild wars has a battle system that is very simplistic to the untrained but really requires you to think plan and coordinate to accomplish your tasks with limited resources. Its not merely 20 players going against a unstoppable boss.... its only 8.

I like gw because its tactical PvP. I mostly come from a FPS background I'm not really into mmorpgs because of their incessant grind gameplay, but gw is different. Rewarding players for using their head instead of using their time. Playing with your head is something that gw rewards players for.

The best guild wars players are not the best PLAYERS, they are the BEST LEADERS. Tactics calling is something that is revered. One in particular have told me "I tread a GvG like a game of chess" he calls for players to be positioned and executing the right things at the right time. This kind of coordination takes a bit of maturity. I have not met top 100 guilds playing with anyone lower than age of 15. Even then it is rare to find anyone younger than 17 years old playing guild wars pvp.

My experience with coordinated pve, noted that it has been little, but from what I have observed 7 out of 10 times the players I play with are generally the older crowed. Even older than the hardcore pvp age bracket. They usually have families or kids and want to play guild wars but can't commit to the demanding pvp lifestyle.

Games based on grind are dumb. It saddens me to see that there is a trend for grind based FPS now in the market after the success of Battlefield series. I hope GW stays true to the no grind play. I don't mind paying monthly for the game as long as it is a enjoyable experience.

In the end grinding MMOs are "Dime a Dozen" with East Asia puking out game after game with the same gameplay but different graphics. For that reason alone I consider guild wars a diamond in the rough.

Last edited by llsektorll; Mar 05, 2008 at 04:43 PM // 16:43..
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Old Mar 05, 2008, 05:12 PM // 17:12   #45
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Well, if you keep local off, Guild Wars isn't that bad. But I'll tell you LOTRO is much better community wise.

Course that's because that game appeals to a more mature playerbase. While this one is a more competitive game and nearly every competitive person is an arsehat.
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Old Mar 05, 2008, 05:22 PM // 17:22   #46
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Quote:
While this one is a more competitive game and nearly every competitive person is an arsehat.
I don't know about that, but the competition aspects of many games certainly seems to draw in the real bozos out there in the world.

I always figured it was psychologically weak or tormented people (think nerds in middle school getting swirlied all day) using the anonymity afforded by online play to work out frustrations at their real life victimizers. Meh... I'd rather have some gangly dork venting his anger through Halo or Guild Wars than the barrel of a gun, I guess.
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Old Mar 05, 2008, 05:33 PM // 17:33   #47
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Personaly, I think we should have a GW LAN party

That way if someone quits on our team, we can just get up and beat the crap out of him.

Works wonders on community behaviour.
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Old Mar 05, 2008, 05:45 PM // 17:45   #48
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Quote:
Originally Posted by WinterSnowblind
[IMG]in the end CORPG is just a made of term the developers used to describe the game, and is unlikely to ever be considered a real genre
It was an attempt by ANet marketing to distance GW from other MMORPGs, because it was thought that the general public associated monthly payments with MMORPG. Basically they were worried that calling it a MMORPG would scare off customers.

The ploy didn't really work, though. The first question from every prospective buyer is still "is it really free to play?" followed by suspicion when informed that, yes, it's free to play.

EDIT: Oh, and I agree that Enxa probably is on to something. I hadn't thought about it like that, but it's quite a convincing argument.
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Old Mar 07, 2008, 03:03 AM // 03:03   #49
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Quote:
Originally Posted by Bryant Again
Is there a source on this?
How about simple logic? I'd be surprised if there was a large number of people playing a game like WoW who have basically no money. There are some, yes, but not a majority.

Also wealthy parents doesn't mean Bill Gates is your dad, it means your parents make enough to be able to spend money on more expensive luxuries.

Quote:
Originally Posted by Avarre
Despite the fact this sounds completely baseless and without reason, you're making the assumption that the deciding factor to play the game is the payment. A lot of players play the game for the gameplay, not because of a small cost which is balanced in the long run anyway.
I feel sorry for people who buy WoW for "gameplay" and ignore the costs. The mindless grinding in that game is horrific (and yes, I have played it).
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